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- Patriot Command
- “A modern interpretation of the classic”
-
-
- Patriot Command is an implementation of a (once) popular arcade
- classic. The object of the game is to protect world cities from an
- onslaught of ICBMs and other ‘nasties’ that an unnamed whimsical
- fascist dictator decided to launch against the world. The world’s only
- defenses are three Patriot missile silos which you command. Each
- Patriot missile is capable of creating an explosion large and powerful
- enough to destroy any enemy objects that are engulfed by it.
-
- System Requirements
-
- Patriot Command requires a Mac II or better (020, 030, or 040 Mac)
- with a 640x400 or larger 256-color/grayscale monitor and 32-bit
- Color Quickdraw. It runs on System versions 6.0.7 and later as well
- as A/UX 3.0. It may be run in either 24-bit or 32-bit memory
- manager mode. Patriot Command has been tested and verified to
- work on the IIcx, IIsi, IIci, LCIII, IIfx, Quadra 700, and Quadra 800.
- Sorry, but at this time, Patriot Command will not run on Macs with
- the Apple 12” color monitor or the Color Classic. If there is enough
- interest, a version for smaller screen color Macs and Powerbooks
- with 16 grayscale monitors may be released in the future.
-
- Credits
-
- Program: Antonio A. Lagana
- Graphics: Hyon T. Han
- Sounds: “The Cure”, Maelstrom, Star Trek TNG, AL Software
- Beta Testers: Terry Biggs, Bob Garner, Guz Gonzales, Hyon Han,
- Steven Jin, Kerry Kanbe, Nick King
-
- I’d like to thank all the beta testers for their patience, time, and
- especially their comments and suggestions. Many of the features in
- this game were recommended by the beta testers. Also, a great
- thanks to Han for the graphics!
-
- Antonio A. Lagana
- AL Software
-
-
-